using Logic.Game.UI;
using LP;

namespace Logic.Game.Module
{
    public sealed class GameModule : AbsModule
    {
        public override void RegMgrs()
        {
        }

        public override void OnInit()
        {
            base.OnInit();
            Global.WindowMgrIns.ShowWindow<BattleWindow>();
        }

        public override void OnDestroy()
        {
            base.OnDestroy();
        }
    }
}